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Brookwood: Pocket Tactics
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Devlog
Pre-orders for physical copy!
March 20, 2024
by
jaredchansen
4
#physical run, #homebrew, #cartridge, #gameboy, #made with gb studio
The day has finally come! Bitmap Soft has agreed to publish Brookwood: Pocket Tactics and are opening pre-orders until the end of the month. Now is your chance to own a copy of Brookwood and enjoy the...
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Minor bug fixes
August 07, 2023
by
jaredchansen
2
Just doing some patching and updating the game a little based on feedback. Looks like the game is about ready for final release, look for an announcement on that!...
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Beta release!
February 03, 2023
by
jaredchansen
3
With the last update, I'm pushing out the beta launch of Brookwood! It's incredible how long I've been working on this game off and on, but it feels good to be (mostly) done. Still some polishing and...
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Halfway point
November 30, 2022
by
jaredchansen
2
Here's the latest release of the game. I've got a few more story chapters, and I would say the game is about halfway done. The scope has continued to change and shift downward in order make sure it ge...
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More story chapters
September 13, 2022
by
jaredchansen
2
Hey all, I've finished two more chapters of the story mode, bringing me to about 2/3 of the way done with the game. I've still got to bug test the last three chapters (3-5), and script out the final t...
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Major shift
July 07, 2022
by
jaredchansen
A lot of changes have been happening behind the scenes on the game Brookwood . The first story and plan was ballooning into a project that I felt would be better suited later, especially in a new engi...
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Current Updates
February 12, 2022
by
jaredchansen
1
Been plugging away at Brookwood in my spare time. Got two new game modes working (Versus and Campaign) to varying success. There's a bug in Versus mode I need to figure out how to fix (if you have two...
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Now in active development!
January 02, 2022
by
jaredchansen
2
#indie dev, #game boy, #game boy homebrew, #gb studio
As you may have known, I cobbled together a prototype for Brookwood as part of a game jam nearly a year ago. In the meantime I was working on other projects (with what little time I have), and now hav...
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