12/1 - Release Day
So today is the official launch of Ghostly Labyrinth! However, after releasing it into the world (and getting some good QA testers on it), I realized the game wasn't quite done. So I've polished the game and fixed the bugs that were found, while also making some serious changes. I hope the game is easier now, and more intuitive than ever. It's kind of sad that as a creator I still struggled a lot to finish the game, but I thought it was just my unskill at platformers.
All of this is to say, it's got great music, and some bug fixes from last time. Check it out!
Get Ghostly Labyrinth
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